As a UI/UX Designer for "Millennium Wars," I had the opportunity to contribute to the creation of an engaging user interface for a strategy game set in a futuristic Martian colony. Collaborating closely with the UI team, my primary focus was on conceptualizing the game’s screens and translating those visions into polished final assets. This process involved designing a comprehensive array of elements, including icons, buttons, containers, banners, and illustrations. Each component was meticulously crafted to enrich the user experience and fully immerse players in the unique narrative of the game. I am proud to have played a role in bringing this captivating world to life.