"Legends of Honor" was the first game at Goodgame Studios that I was part of since it's inception in January of 2015.Â
As part of the UI team, we were tasked with designing an engaging user interface for a strategy game set in a rich medieval world.
My primary responsibilities included conceptualizing the various screens of the game and later translating those concepts into final assets for the finished product. This involved creating a diverse range of assets, such as icons, buttons, containers, banners, and illustrations. Each element was carefully designed to enhance the user experience and immerse players in the medieval setting.